![]() It was supposed to be computer-controlled, allowing you to create interesting shapes and sequences of spaces. The nozzle would emit and apply material that grew to form amorphous mushrooms or whatever you might imagine. It was a kind of truck with a nozzle at the back. We were thinking in terms of open-ended systems where things could grow and evolve as required.įor instance, we imagined a kind of mobile production unit, but unfortunately the drawings have been lost. We felt that there was a need to loosen up the rigid confines of urban planning, giving back the gift of creativity to individual human beings and allowing them to shape and design their houses or dwellings themselves – instead of having some clever architect pop up, telling you how you should live. Our shared point of departure was that we were working with physical settings, and we were both frustrated and displeased with the architecture from the period, particularly when it came to spaces for living. The space was concrete, physical.Īnd in the same interview Hoff continues: To us, "cyberspace" was simply about managing spaces. In a 2015-interview with Scandinavian art magazine Kunstkritikk, Carsten Hoff recollects, that although Atelier Cyberspace did try to implement computers, they had no interest in the virtual space as such: Ītelier Cyberspace worked at a time when the Internet did not exist and computers were more or less off-limit to artists and creative engagement. Under this name the two made a series of installations and images entitled "sensory spaces" that were based on the principle of open systems adaptable to various influences, such as human movement and the behaviour of new materials. 1934) constituted themselves as Atelier Cyberspace. The term "cyberspace" first appeared in the visual arts in the late 1960s, when Danish artist Susanne Ussing (1940-1998) and her partner architect Carsten Hoff (b. ![]() 3 Alternate realities in philosophy and art.They derive this concept from the observation that people seek richness, complexity, and depth within a virtual world. In their view, the computational medium in cyberspace is an augmentation of the communication channel between real people the core characteristic of cyberspace is that it offers an environment that consists of many participants with the ability to affect and influence each other. Randall Farmer, cyberspace is defined more by the social interactions involved rather than its technical implementation. Such moral responsibilities go hand in hand when working online with global networks, specifically, when opinions are involved with online social experiences. Many view the right to privacy as most important to a functional code of cyberethics. ![]() Amongst individuals on cyberspace, there is believed to be a code of shared rules and ethics mutually beneficial for all to follow, referred to as cyberethics. The United States government recognizes the interconnected information technology and the interdependent network of information technology infrastructures operating across this medium as part of the US national critical infrastructure. The term cyberspace has become a conventional means to describe anything associated with the Internet and the diverse Internet culture. ![]() ![]() They are sometimes referred to as cybernauts. Īs a social experience, individuals can interact, exchange ideas, share information, provide social support, conduct business, direct actions, create artistic media, play games, engage in political discussion, and so on, using this global network. The word became popular in the 1990s when the use of the Internet, networking, and digital communication were all growing dramatically the term cyberspace was able to represent the many new ideas and phenomena that were emerging. Others consider cyberspace to be just a notional environment in which communication over computer networks occurs. In cyberspace people can hide behind fake identities, as in the famous The New Yorker cartoon." (Delfanti, Arvidsson, 150) The term entered popular culture from science fiction and the arts but is now used by technology strategists, security professionals, government, military and industry leaders and entrepreneurs to describe the domain of the global technology environment, commonly defined as standing for the global network of interdependent information technology infrastructures, telecommunications networks and computer processing systems. It refers to the online world as a world 'apart', as distinct from everyday reality. "The expression dates back from the first decade of the diffusion of the internet. Cyberspace is a concept describing a widespread interconnected digital technology. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |